ANNOUNCEMENT
The website is officially home to 100 mods! A huge thank you to everyone that has contributed and is actively maintaining their creations!
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• Float: Durability 180. Count 2, orbitals that block projectiles. Spawns a Golden Chest item and a trinket when exhausted.
Spiked Chest / Mimic Chest:
• Weapon: Durability 111. Rushes at a direction with collision damage, during which block projectiles and fire tears to enemies. Comes back when the charge is run out or touch the border of the room.
• Armor: Durability 2. 4s invincible time. Every frame, deals 1 damage to enemies nearby.
Eternal Chest:
• Weapon: Durability 70. 50% chance not to decrease durability. Fires 8 widely scattering holy piercing bouncing tears. Clears charge at a new room.
• Armor: Durability 4. 25% chance not to decrease durability. 1.1s invincible time.
• Float: Durability 70. 50% chance not to decrease durability. Stays at the center of the room. Fires piercing holy shielded tears to 4 at most projectiles or enemies.
Old Chest:
• Weapon: Durability 109, decreases even in a cleared room. Recovers 2 durability when killing enemies, and 8 more for killed bosses. Fires 3 bones at a high speed, and overheat if keep attacking for a while. Can not attack during overheat.
• Armor: Durability 4. Loses 1 durability per 19s until 1 left. Recovers 0.1 durability when killing enemies, and 1 more for killed bosses. 1.7s invincible time.
• Float: Durability 88, decreases even in a cleared room. Count 4, move diagonally. Fires shielded bones to 3 at most projectiles or enemies.
Wooden Chest:
• Weapon: Durability 90, unrepairable. Recovers 3 durability when a room is cleared; Full durability next level. Fires 3 blue flames.
• Armor: Durability 2, unrepairable. Full durability when entering another room or a room is cleare. 0.7s invincible time.
• Float: Durability 75, unrepairable. Recovers 3 durability when a room is cleared. Full durability next level. Count 3, orbitals that block projectiles. Deals collision damage. Spawns blue flames when touching projectiles or enemies.
Mega Chest:
• Armor: Durability 5. 0.5s invincible time. - 0.2 speed; Can recover durability by absorbing chests. Absorbing a type of chest for the first time increases max durability and invincible time but decrease speed.
• Armor: Durability 1. 0.5s invincible time. Basic damage multiplier increases to 120%. nolostbr items and some useless items have an extra option in cycle.
• Float: Durability 60, would be replaced by Chest one when exhausted. Count 2, orbitals. Spawns lil ghosts against enemies (same as Ghost Bombs).
Locked Chest:
• Weapon: Durability 140. Fire short small lasers when charing. Fires a big laser when fully charged. Clears charge at a new room.